Side Projects
Work in AR, Motion Capture, Data Visualization, and Future Casting
Work in AR, Motion Capture, Data Visualization, and Future Casting
Work in AR, Motion Capture, Data Visualization, and Future Casting
Charlene Joy Dela Cruz, John Ma, Elizabeth Costa, Chase Ghiglia, Rodney Edwards, Georgia Siapno, Mehar Nangia, Dillon Chi
Research, UX, UI, AR, Motion, Motion Capture, Data Viz, Future Casting, Unity
Art Center College of Design
Escape Zoom AR
Escape Zoom is an exploration into space, our screens, and new opportunities we've been forced to confront at the height of a pandemic. Utilizing Snap machine learning, we created an Escape-room like experience where users are tasked with discovering clues to a puzzle through what they display in their camera. Created alongside my teammate Elizabeth Costa, feel free to visit the Escape Zoom website at elizabethcosta.xyz/escapezoom.
Motion Capture and Unity
Using a Noitom Perception Neuron mocap suit, I investigated the movement of golfers, both professional and amateur, and aimed to place their expression into a setting that was no longer a pre-determined course.
The resulting Unity prototype is a blank canvas for golfers that would encourage them to use their unique swings to generate golf courses never before seen.
Visualizing Emotional Responses
In this project, teammates Rodney Edwards, Georgia Siapno, and myself aimed to visualize how Nike campaigns effect their consumers through a series of activities. What resulted was a unique "fingerprint" that can be shared with their friends, and compared with others like them. Inspired by the article "The development of the Awe Experience Scale (AWE-S): A multifactorial measure for a complex emotion."
Future Casting
IF: is a publication of speculative future design concepts and prototypes by students in Interaction Design and other disciplines at ArtCenter College of Design.
My team and I worked with CalEarth to imagine the future of sustainable living.